_CLEAR_PAUSEMAP_COORDS
Clears the previously set coordinates for the pause map view, removing any specified focal point and radius that were set using `_SET_PAUSEMAP_COORDS_WITH_RADIUS` (0xE0884C184728C75B).
0x7C9F4CDF402CA82AClearPausemapCoordsSignature
void _CLEAR_PAUSEMAP_COORDS();Returns void
Description
Clears the previously set coordinates for the pause map view, removing any specified focal point and radius that were set using _SET_PAUSEMAP_COORDS_WITH_RADIUS (0xE0884C184728C75B). This function resets the map view, allowing it to open with the default coordinates and view instead of a specific target area.
Clears any previously set coordinates for the pause map view, restoring the default view when the map is opened.
Video: https://imgur.com/gallery/0x7c9f4cdf402ca82a-mZE3Nwj
Clears the previously set coordinates for the pause map view, removing any specified focal point and radius that were set using `SetPausemapCoordsWithRadius - 0xE0884C184728C75B`
Usage
ClearPausemapCoords()
-- always works, by hash
Citizen.InvokeNative(0x7C9F4CDF402CA82A)JavaScript and C#
ClearPausemapCoords();
// by hash
Citizen.invokeNative('0x7C9F4CDF402CA82A');Function.Call((Hash)0x7C9F4CDF402CA82A);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
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