RedM Natives

_CLEAR_PAUSEMAP_COORDS

Clears the previously set coordinates for the pause map view, removing any specified focal point and radius that were set using `_SET_PAUSEMAP_COORDS_WITH_RADIUS` (0xE0884C184728C75B).

Hash0x7C9F4CDF402CA82A
Runtime nameClearPausemapCoords
NamespaceMAP
SideClient
NameCommunity guess
Docs
Since build1311

Signature

void _CLEAR_PAUSEMAP_COORDS();

Returns void

Description

alloc8or RDR3 NativeDB

Clears the previously set coordinates for the pause map view, removing any specified focal point and radius that were set using _SET_PAUSEMAP_COORDS_WITH_RADIUS (0xE0884C184728C75B). This function resets the map view, allowing it to open with the default coordinates and view instead of a specific target area.
Clears any previously set coordinates for the pause map view, restoring the default view when the map is opened.

Video: https://imgur.com/gallery/0x7c9f4cdf402ca82a-mZE3Nwj

VORPCORE RDR3natives

Clears the previously set coordinates for the pause map view, removing any specified focal point and radius that were set using `SetPausemapCoordsWithRadius - 0xE0884C184728C75B`

Usage

Lua
ClearPausemapCoords()

-- always works, by hash
Citizen.InvokeNative(0x7C9F4CDF402CA82A)
JavaScript and C#
JavaScript
ClearPausemapCoords();

// by hash
Citizen.invokeNative('0x7C9F4CDF402CA82A');
C#
Function.Call((Hash)0x7C9F4CDF402CA82A);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB · VORPCORE RDR3natives

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