_FIND_CLOSEST_GPS_POSITION
Hash
0x3FDA2B79AEEE351CRuntime name
FindClosestGpsPositionNamespaceMAP
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _FIND_CLOSEST_GPS_POSITION(float x, float y, float z, Vector3* outPosition);Parameters
| Name | Type | Description |
|---|---|---|
x | float | — |
y | float | — |
z | float | — |
outPosition | Vector3* | — |
Returns BOOL
Usage
local retval, outPosition = FindClosestGpsPosition(x, y, z, outPosition)
-- always works, by hash
local retval, outPosition = Citizen.InvokeNative(0x3FDA2B79AEEE351C, x, y, z, Citizen.PointerValueVector(), Citizen.ReturnResultAnyway())JavaScript and C#
const [retval, outPosition] = FindClosestGpsPosition(x, y, z, outPosition);
// by hash
const [retval, outPosition] = Citizen.invokeNative('0x3FDA2B79AEEE351C', x + 0.0000001, y + 0.0000001, z + 0.0000001, Citizen.pointerValueVector(), Citizen.returnResultAnyway());var outPosition = new OutputArgument();
bool retval = Function.Call<bool>((Hash)0x3FDA2B79AEEE351C, x, y, z, outPosition);
// outPosition.GetResult<Vector3>()- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.
- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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