RedM Natives

RESET_END_USER_BENCHMARK

Begins with RESET_*. Next character in the name is either D or E.

Hash0xECBABD0307FB216F
Runtime nameResetEndUserBenchmark
NamespaceMISC
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x437138B6A830166A

Signature

void RESET_END_USER_BENCHMARK();

Returns void

Description

Begins with RESET_*. Next character in the name is either D or E.

Old name: _RESET_BENCHMARK_RECORDING

Usage

Lua
ResetEndUserBenchmark()

-- always works, by hash
Citizen.InvokeNative(0xECBABD0307FB216F)
JavaScript and C#
JavaScript
ResetEndUserBenchmark();

// by hash
Citizen.invokeNative('0xECBABD0307FB216F');
C#
Function.Call((Hash)0xECBABD0307FB216F);

See also

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.