RedM Natives

STOP_END_USER_BENCHMARK

Begins with STOP_*. Next character in the name is either D or E.

Hash0xB89AEC71AFF2B599
Runtime nameStopEndUserBenchmark
NamespaceMISC
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xC7DB36C24634F52B

Signature

void STOP_END_USER_BENCHMARK();

Returns void

Description

Begins with STOP_*. Next character in the name is either D or E.

Old name: _STOP_BENCHMARK_RECORDING

Usage

Lua
StopEndUserBenchmark()

-- always works, by hash
Citizen.InvokeNative(0xB89AEC71AFF2B599)
JavaScript and C#
JavaScript
StopEndUserBenchmark();

// by hash
Citizen.invokeNative('0xB89AEC71AFF2B599');
C#
Function.Call((Hash)0xB89AEC71AFF2B599);

See also

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.