RedM Natives

SET_WIND_DIRECTION

Hash0xB56C4F5F57A45600
Runtime nameSetWindDirection
NamespaceMISC
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xEB0F4468467B4528

Signature

void SET_WIND_DIRECTION(float direction);

Parameters

NameTypeDescription
directionfloat—

Returns void

Usage

Lua
SetWindDirection(direction)

-- always works, by hash
Citizen.InvokeNative(0xB56C4F5F57A45600, direction)
JavaScript and C#
JavaScript
SetWindDirection(direction);

// by hash
Citizen.invokeNative('0xB56C4F5F57A45600', direction + 0.0000001);
C#
Function.Call((Hash)0xB56C4F5F57A45600, direction);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

See also

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.