_QUEUE_SAVEGAME_OPERATION
p0 must be < 2
Hash
0x279B0696DA4657EBRuntime name
QueueSavegameOperationNamespaceMISC
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _QUEUE_SAVEGAME_OPERATION(int p0);Parameters
| Name | Type | Description |
|---|---|---|
p0 | int | — |
Returns BOOL
Description
p0 must be < 2
Usage
local retval = QueueSavegameOperation(p0)
-- always works, by hash
local retval = Citizen.InvokeNative(0x279B0696DA4657EB, p0, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = QueueSavegameOperation(p0);
// by hash
const retval = Citizen.invokeNative('0x279B0696DA4657EB', p0, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x279B0696DA4657EB, p0);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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