_SET_GAME_LOGIC_PAUSED
Hash
0x550F05CFFBD63C8CRuntime name
SetGameLogicPausedNamespaceMISC
SideClient
NameCommunity guess
Docs
Since build1232
Signature
void _SET_GAME_LOGIC_PAUSED();Returns void
Description
Note: this native was added in build 1232.56
Usage
SetGameLogicPaused()
-- always works, by hash
Citizen.InvokeNative(0x550F05CFFBD63C8C)JavaScript and C#
SetGameLogicPaused();
// by hash
Citizen.invokeNative('0x550F05CFFBD63C8C');Function.Call((Hash)0x550F05CFFBD63C8C);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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