RedM Natives

_0xF260AF6F43953316

Same Native Handler as VEH_TO_NET, PED_TO_NET, OBJ_TO_NET and NETWORK_GET_NETWORK_ID_FROM_ENTITY

Hash0xF260AF6F43953316
Runtime nameN_0xf260af6f43953316
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207

Signature

int _0xF260AF6F43953316(ScrHandle handle);

Parameters

NameTypeDescription
handleScrHandle—

Returns int

Description

Usage

Lua
local retval = N_0xf260af6f43953316(handle)

-- always works, by hash
local retval = Citizen.InvokeNative(0xF260AF6F43953316, handle, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0xf260af6f43953316(handle);

// by hash
const retval = Citizen.invokeNative('0xF260AF6F43953316', handle, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xF260AF6F43953316, handle);
  • This native has no known name, so the runtime exposes it only as N_0xf260af6f43953316 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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