_NETWORK_HAS_CURRENT_GET_GAMER_STATUS_STARTED
Hash
0x25189F9908E9CD65Runtime name
NetworkHasCurrentGetGamerStatusStartedNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _NETWORK_HAS_CURRENT_GET_GAMER_STATUS_STARTED();Returns BOOL
Usage
local retval = NetworkHasCurrentGetGamerStatusStarted()
-- always works, by hash
local retval = Citizen.InvokeNative(0x25189F9908E9CD65, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = NetworkHasCurrentGetGamerStatusStarted();
// by hash
const retval = Citizen.invokeNative('0x25189F9908E9CD65', Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x25189F9908E9CD65);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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