RedM Natives

REMOVE_NAVMESH_BLOCKING_OBJECT

Hash0x46399A7895957C0E
Runtime nameRemoveNavmeshBlockingObject
NamespacePATH
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x46399A7895957C0E

Signature

void REMOVE_NAVMESH_BLOCKING_OBJECT(Object object);

Parameters

NameTypeDescription
objectObject—

Returns void

Usage

Lua
RemoveNavmeshBlockingObject(object)

-- always works, by hash
Citizen.InvokeNative(0x46399A7895957C0E, object)
JavaScript and C#
JavaScript
RemoveNavmeshBlockingObject(object);

// by hash
Citizen.invokeNative('0x46399A7895957C0E', object);
C#
Function.Call((Hash)0x46399A7895957C0E, object);

See also

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.