_SET_PERSCHAR_SCHEDULE
Hash
0x187D65F3AEC5D679Runtime name
SetPerscharScheduleNamespacePERSCHAR
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_PERSCHAR_SCHEDULE(Hash persCharHash, const char* schedule);Parameters
| Name | Type | Description |
|---|---|---|
persCharHash | Hash | — |
schedule | const char* | — |
Returns void
Usage
SetPerscharSchedule(persCharHash, schedule)
-- always works, by hash
Citizen.InvokeNative(0x187D65F3AEC5D679, persCharHash, schedule)JavaScript and C#
SetPerscharSchedule(persCharHash, schedule);
// by hash
Citizen.invokeNative('0x187D65F3AEC5D679', persCharHash, schedule);Function.Call((Hash)0x187D65F3AEC5D679, persCharHash, schedule);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.