PERSISTENCE_ADD_SCENARIO_LOOTED
Hash
0x8245C1F3262F4AC2Runtime name
PersistenceAddScenarioLootedNamespacePERSISTENCE
SideClient
NameOfficial
Docs
Since build1207
Signature
void PERSISTENCE_ADD_SCENARIO_LOOTED(int scenario);Parameters
| Name | Type | Description |
|---|---|---|
scenario | int | — |
Returns void
Usage
PersistenceAddScenarioLooted(scenario)
-- always works, by hash
Citizen.InvokeNative(0x8245C1F3262F4AC2, scenario)JavaScript and C#
PersistenceAddScenarioLooted(scenario);
// by hash
Citizen.invokeNative('0x8245C1F3262F4AC2', scenario);Function.Call((Hash)0x8245C1F3262F4AC2, scenario);Sources
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