RedM Natives

CLEAR_PLAYER_WANTED_LEVEL

nullsub, doesn't do anything

Hash0x4E4B996C928C7AA6
Runtime nameClearPlayerWantedLevel
NamespacePLAYER
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xB302540597885499

Signature

void CLEAR_PLAYER_WANTED_LEVEL(Player player);

Parameters

NameTypeDescription
playerPlayer—

Returns void

Description

nullsub, doesn't do anything

Usage

Lua
ClearPlayerWantedLevel(player)

-- always works, by hash
Citizen.InvokeNative(0x4E4B996C928C7AA6, player)
JavaScript and C#
JavaScript
ClearPlayerWantedLevel(player);

// by hash
Citizen.invokeNative('0x4E4B996C928C7AA6', player);
C#
Function.Call((Hash)0x4E4B996C928C7AA6, player);

See also

Sources

alloc8or RDR3 NativeDB

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