SET_PLAYER_WANTED_LEVEL
nullsub, doesn't do anything
Hash
0x384D4765395E006CRuntime name
SetPlayerWantedLevelNamespacePLAYER
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x39FF19C64EF7DA5BSignature
void SET_PLAYER_WANTED_LEVEL(Player player, int wantedLevel, BOOL disableNoMission);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
wantedLevel | int | — |
disableNoMission | BOOL | — |
Returns void
Description
nullsub, doesn't do anything
Usage
SetPlayerWantedLevel(player, wantedLevel, disableNoMission)
-- always works, by hash
Citizen.InvokeNative(0x384D4765395E006C, player, wantedLevel, disableNoMission)JavaScript and C#
SetPlayerWantedLevel(player, wantedLevel, disableNoMission);
// by hash
Citizen.invokeNative('0x384D4765395E006C', player, wantedLevel, disableNoMission);Function.Call((Hash)0x384D4765395E006C, player, wantedLevel, disableNoMission);See also
CLEAR_PLAYER_WANTED_LEVELnullsub, doesn't do anythingGET_PLAYER_WANTED_LEVEL
Sources
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