GET_PLAYER_CURRENT_STEALTH_NOISE
Hash
0xD7ECC25E176ECBA5Runtime name
GetPlayerCurrentStealthNoiseNamespacePLAYER
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x2F395D61F3A1F877Signature
float GET_PLAYER_CURRENT_STEALTH_NOISE(Player player);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
Returns float
Usage
local retval = GetPlayerCurrentStealthNoise(player)
-- always works, by hash
local retval = Citizen.InvokeNative(0xD7ECC25E176ECBA5, player, Citizen.ResultAsFloat())JavaScript and C#
const retval = GetPlayerCurrentStealthNoise(player);
// by hash
const retval = Citizen.invokeNative('0xD7ECC25E176ECBA5', player, Citizen.returnResultAnyway(), Citizen.resultAsFloat());float retval = Function.Call<float>((Hash)0xD7ECC25E176ECBA5, player);Sources
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