SET_PLAYER_HEALTH_RECHARGE_MULTIPLIER
Hash
0x8899C244EBCF70DERuntime name
SetPlayerHealthRechargeMultiplierNamespacePLAYER
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x5DB660B38DD98A31Signature
void SET_PLAYER_HEALTH_RECHARGE_MULTIPLIER(Player player, float regenRate);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
regenRate | float | — |
Returns void
Usage
SetPlayerHealthRechargeMultiplier(player, regenRate)
-- always works, by hash
Citizen.InvokeNative(0x8899C244EBCF70DE, player, regenRate)JavaScript and C#
SetPlayerHealthRechargeMultiplier(player, regenRate);
// by hash
Citizen.invokeNative('0x8899C244EBCF70DE', player, regenRate + 0.0000001);Function.Call((Hash)0x8899C244EBCF70DE, player, regenRate);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
See also
Sources
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