RedM Natives

STOP_PLAYER_TELEPORT

Disables the player's teleportation

Hash0x0858B86146601BE8
Runtime nameStopPlayerTeleport
NamespacePLAYER
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xC449EDED9D73009C

Signature

void STOP_PLAYER_TELEPORT();

Returns void

Description

Disables the player's teleportation

Usage

Lua
StopPlayerTeleport()

-- always works, by hash
Citizen.InvokeNative(0x0858B86146601BE8)
JavaScript and C#
JavaScript
StopPlayerTeleport();

// by hash
Citizen.invokeNative('0x0858B86146601BE8');
C#
Function.Call((Hash)0x0858B86146601BE8);

See also

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.