RedM Natives

UPDATE_PLAYER_TELEPORT

Hash0xC39DCE4672CBFBC1
Runtime nameUpdatePlayerTeleport
NamespacePLAYER
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xE23D5873C2394C61

Signature

BOOL UPDATE_PLAYER_TELEPORT(Player player);

Parameters

NameTypeDescription
playerPlayer—

Returns BOOL

Usage

Lua
local retval = UpdatePlayerTeleport(player)

-- always works, by hash
local retval = Citizen.InvokeNative(0xC39DCE4672CBFBC1, player, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = UpdatePlayerTeleport(player);

// by hash
const retval = Citizen.invokeNative('0xC39DCE4672CBFBC1', player, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xC39DCE4672CBFBC1, player);

See also

Sources

alloc8or RDR3 NativeDB

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