_CLEAR_BOUNTY_TARGET
Hash
0x8F2A81C09DA9124ARuntime name
ClearBountyTargetNamespacePLAYER
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _CLEAR_BOUNTY_TARGET(Player player);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
Returns void
Usage
ClearBountyTarget(player)
-- always works, by hash
Citizen.InvokeNative(0x8F2A81C09DA9124A, player)JavaScript and C#
ClearBountyTarget(player);
// by hash
Citizen.invokeNative('0x8F2A81C09DA9124A', player);Function.Call((Hash)0x8F2A81C09DA9124A, player);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
Sources
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