_GET_PLAYER_HUNTING_WAGON
Hash
0x5CA6BBD4A7D8145ERuntime name
GetPlayerHuntingWagonNamespacePLAYER
SideClient
NameCommunity guess
Docs
Since build1207
Signature
Vehicle _GET_PLAYER_HUNTING_WAGON(Player player);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
Returns Vehicle
Usage
local retval = GetPlayerHuntingWagon(player)
-- always works, by hash
local retval = Citizen.InvokeNative(0x5CA6BBD4A7D8145E, player, Citizen.ResultAsInteger())JavaScript and C#
const retval = GetPlayerHuntingWagon(player);
// by hash
const retval = Citizen.invokeNative('0x5CA6BBD4A7D8145E', player, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x5CA6BBD4A7D8145E, player);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
_SET_PLAYER_HUNTING_WAGONOnly applies to HUNTERCART01
Sources
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