_SET_PLAYER_HUNTING_WAGON
Only applies to HUNTERCART01
Hash
0x6A4404BDFA62CE2CRuntime name
SetPlayerHuntingWagonNamespacePLAYER
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_PLAYER_HUNTING_WAGON(Player player, Vehicle wagon);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
wagon | Vehicle | — |
Returns void
Description
Only applies to HUNTERCART01
Usage
SetPlayerHuntingWagon(player, wagon)
-- always works, by hash
Citizen.InvokeNative(0x6A4404BDFA62CE2C, player, wagon)JavaScript and C#
SetPlayerHuntingWagon(player, wagon);
// by hash
Citizen.invokeNative('0x6A4404BDFA62CE2C', player, wagon);Function.Call((Hash)0x6A4404BDFA62CE2C, player, wagon);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
Sources
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