SET_SPAWNER_INFO_PRIORITY
Hash
0x60CDE717A6D47769Runtime name
SetSpawnerInfoPriorityNamespacePOPULATION
SideClient
NameOfficial
Docs
Since build1207
Signature
void SET_SPAWNER_INFO_PRIORITY(Hash p0, Hash p1, int priority);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Hash | — |
p1 | Hash | — |
priority | int | — |
Returns void
Usage
SetSpawnerInfoPriority(p0, p1, priority)
-- always works, by hash
Citizen.InvokeNative(0x60CDE717A6D47769, p0, p1, priority)JavaScript and C#
SetSpawnerInfoPriority(p0, p1, priority);
// by hash
Citizen.invokeNative('0x60CDE717A6D47769', p0, p1, priority);Function.Call((Hash)0x60CDE717A6D47769, p0, p1, priority);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`.
See also
Sources
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