RedM Natives

DOES_PROP_SET_EXIST

Hash0x7DDDCF815E650FF5
Runtime nameDoesPropSetExist
NamespacePROPSET
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL DOES_PROP_SET_EXIST(PropSet propSet);

Parameters

NameTypeDescription
propSetPropSet—

Returns BOOL

Usage

Lua
local retval = DoesPropSetExist(propSet)

-- always works, by hash
local retval = Citizen.InvokeNative(0x7DDDCF815E650FF5, propSet, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = DoesPropSetExist(propSet);

// by hash
const retval = Citizen.invokeNative('0x7DDDCF815E650FF5', propSet, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x7DDDCF815E650FF5, propSet);

Sources

alloc8or RDR3 NativeDB

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