RedM Natives

_BG_RELOAD_ALL_BACKGROUND_SCRIPTS

Hash0xBE7D814CFA181B56
Runtime nameBgReloadAllBackgroundScripts
NamespaceSCRIPT
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _BG_RELOAD_ALL_BACKGROUND_SCRIPTS();

Returns void

Usage

Lua
BgReloadAllBackgroundScripts()

-- always works, by hash
Citizen.InvokeNative(0xBE7D814CFA181B56)
JavaScript and C#
JavaScript
BgReloadAllBackgroundScripts();

// by hash
Citizen.invokeNative('0xBE7D814CFA181B56');
C#
Function.Call((Hash)0xBE7D814CFA181B56);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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