STAT_ADD_BOUNTY_TARGET
Hash
0x6B1044FDC2B09101Runtime name
StatAddBountyTargetNamespaceSTATS
SideClient
NameOfficial
Docs
Since build1207
Signature
void STAT_ADD_BOUNTY_TARGET(Hash unlockHash, Ped ped);Parameters
| Name | Type | Description |
|---|---|---|
unlockHash | Hash | — |
ped | Ped | — |
Returns void
Usage
StatAddBountyTarget(unlockHash, ped)
-- always works, by hash
Citizen.InvokeNative(0x6B1044FDC2B09101, unlockHash, ped)JavaScript and C#
StatAddBountyTarget(unlockHash, ped);
// by hash
Citizen.invokeNative('0x6B1044FDC2B09101', unlockHash, ped);Function.Call((Hash)0x6B1044FDC2B09101, unlockHash, ped);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.