RedM Natives

TASK_EVERYONE_LEAVE_VEHICLE_IN_ORDER

Hash0x6F1C49F275BD25B3
Runtime nameTaskEveryoneLeaveVehicleInOrder
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

void TASK_EVERYONE_LEAVE_VEHICLE_IN_ORDER(Vehicle vehicle, BOOL p1);

Parameters

NameTypeDescription
vehicleVehicle—
p1BOOL—

Returns void

Usage

Lua
TaskEveryoneLeaveVehicleInOrder(vehicle, p1)

-- always works, by hash
Citizen.InvokeNative(0x6F1C49F275BD25B3, vehicle, p1)
JavaScript and C#
JavaScript
TaskEveryoneLeaveVehicleInOrder(vehicle, p1);

// by hash
Citizen.invokeNative('0x6F1C49F275BD25B3', vehicle, p1);
C#
Function.Call((Hash)0x6F1C49F275BD25B3, vehicle, p1);

Sources

alloc8or RDR3 NativeDB

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