_0xF252A85B8F3F8C58
Hash
0xF252A85B8F3F8C58Runtime name
N_0xf252a85b8f3f8c58NamespaceWEAPON
SideClient
NameHash only
Docs
Since build1207
Signature
BOOL _0xF252A85B8F3F8C58(Hash weaponCollection, Hash dualwieldVariant);Parameters
| Name | Type | Description |
|---|---|---|
weaponCollection | Hash | — |
dualwieldVariant | Hash | — |
Returns BOOL
Usage
local retval = N_0xf252a85b8f3f8c58(weaponCollection, dualwieldVariant)
-- always works, by hash
local retval = Citizen.InvokeNative(0xF252A85B8F3F8C58, weaponCollection, dualwieldVariant, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = N_0xf252a85b8f3f8c58(weaponCollection, dualwieldVariant);
// by hash
const retval = Citizen.invokeNative('0xF252A85B8F3F8C58', weaponCollection, dualwieldVariant, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xF252A85B8F3F8C58, weaponCollection, dualwieldVariant);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - This native has no known name, so the runtime exposes it only as
N_0xf252a85b8f3f8c58(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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