_ENABLE_AMMO_TYPE_FOR_PED
Hash
0x3B7B7908B7ADFB4BRuntime name
EnableAmmoTypeForPedNamespaceWEAPON
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _ENABLE_AMMO_TYPE_FOR_PED(Ped ped, Hash weaponHash);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
weaponHash | Hash | — |
Returns void
Usage
EnableAmmoTypeForPed(ped, weaponHash)
-- always works, by hash
Citizen.InvokeNative(0x3B7B7908B7ADFB4B, ped, weaponHash)JavaScript and C#
EnableAmmoTypeForPed(ped, weaponHash);
// by hash
Citizen.invokeNative('0x3B7B7908B7ADFB4B', ped, weaponHash);Function.Call((Hash)0x3B7B7908B7ADFB4B, ped, weaponHash);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
Sources
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