RedM Natives

PAUSE_SCRIPTED_CONVERSATION

Hash0x8530AD776CD72B12
Runtime namePauseScriptedConversation
NamespaceAUDIO
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x8530AD776CD72B12

Signature

void PAUSE_SCRIPTED_CONVERSATION(const char* p0, BOOL p1, BOOL p2, BOOL p3, BOOL p4);

Parameters

NameTypeDescription
p0const char*—
p1BOOL—
p2BOOL—
p3BOOL—
p4BOOL—

Returns void

Usage

Lua
PauseScriptedConversation(p0, p1, p2, p3, p4)

-- always works, by hash
Citizen.InvokeNative(0x8530AD776CD72B12, p0, p1, p2, p3, p4)
JavaScript and C#
JavaScript
PauseScriptedConversation(p0, p1, p2, p3, p4);

// by hash
Citizen.invokeNative('0x8530AD776CD72B12', p0, p1, p2, p3, p4);
C#
Function.Call((Hash)0x8530AD776CD72B12, p0, p1, p2, p3, p4);

See also

Sources

alloc8or RDR3 NativeDB

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