RedM Natives

RESTART_SCRIPTED_CONVERSATION

Hash0x9AEB285D1818C9AC
Runtime nameRestartScriptedConversation
NamespaceAUDIO
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x9AEB285D1818C9AC

Signature

void RESTART_SCRIPTED_CONVERSATION(const char* p0);

Parameters

NameTypeDescription
p0const char*—

Returns void

Usage

Lua
RestartScriptedConversation(p0)

-- always works, by hash
Citizen.InvokeNative(0x9AEB285D1818C9AC, p0)
JavaScript and C#
JavaScript
RestartScriptedConversation(p0);

// by hash
Citizen.invokeNative('0x9AEB285D1818C9AC', p0);
C#
Function.Call((Hash)0x9AEB285D1818C9AC, p0);

See also

Sources

alloc8or RDR3 NativeDB

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