_IS_CINEMATIC_CAM_LOCATION_LOADED_2
Checks data related to Cinematic Cam Locations, if the check fails, the location is being loaded using 0x1B3C2D961F5FC0E1.
Hash
0x595550376B7EA230Runtime name
IsCinematicCamLocationLoaded_2NamespaceCAMERA
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _IS_CINEMATIC_CAM_LOCATION_LOADED_2(const char* locationDictName);Parameters
| Name | Type | Description |
|---|---|---|
locationDictName | const char* | — |
Returns BOOL
Description
Checks data related to Cinematic Cam Locations, if the check fails, the location is being loaded using 0x1B3C2D961F5FC0E1.
Usage
local retval = IsCinematicCamLocationLoaded_2(locationDictName)
-- always works, by hash
local retval = Citizen.InvokeNative(0x595550376B7EA230, locationDictName, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsCinematicCamLocationLoaded_2(locationDictName);
// by hash
const retval = Citizen.invokeNative('0x595550376B7EA230', locationDictName, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x595550376B7EA230, locationDictName);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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