_GET_ANIMAL_IS_WILD
Ped (horse) will run away from players and mounting will trigger them to buck until disabled.
Hash
0x3B005FF0538ED2A9Runtime name
GetAnimalIsWildNamespaceFLOCK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _GET_ANIMAL_IS_WILD(Ped ped);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
Returns BOOL
Description
Ped (horse) will run away from players and mounting will trigger them to buck until disabled.
Used for: REL_DOMESTICATED_ANIMAL
Usage
local retval = GetAnimalIsWild(ped)
-- always works, by hash
local retval = Citizen.InvokeNative(0x3B005FF0538ED2A9, ped, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = GetAnimalIsWild(ped);
// by hash
const retval = Citizen.invokeNative('0x3B005FF0538ED2A9', ped, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x3B005FF0538ED2A9, ped);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
Sources
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