RedM Natives

_RETASK_PERSISTENT_CHARACTER

Hash0x631CD2D77FDC0316
Runtime nameRetaskPersistentCharacter
NamespacePERSCHAR
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _RETASK_PERSISTENT_CHARACTER(PersChar persChar);

Parameters

NameTypeDescription
persCharPersChar—

Returns void

Usage

Lua
RetaskPersistentCharacter(persChar)

-- always works, by hash
Citizen.InvokeNative(0x631CD2D77FDC0316, persChar)
JavaScript and C#
JavaScript
RetaskPersistentCharacter(persChar);

// by hash
Citizen.invokeNative('0x631CD2D77FDC0316', persChar);
C#
Function.Call((Hash)0x631CD2D77FDC0316, persChar);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB

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